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LARGER THAN LIFE

ROLE

Independent

DESCRIPTION

This project was made as a final for my Art 368 Game Animation class. We were tasked with creating at least 3 of our own assets for a game level of our own. I've always loved the idea of a large, ancient robot being taken back by nature in its final moments. As someone who was not very experienced with 3D modeling in Maya, even creating the 3 main assets, the head, finger, and broken sword, was a challenge. However, I believe that I created a simple, engaging story with my assets and others sourced from the Unity Asset Store.

YEAR

2022

GENRE

Linear

Engine

Unity Game Engine

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