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VR POTION MIXING

ROLE

Designer

DESCRIPTION

This project was a Unity Midterm for my CTVA 462 class where we were tasked to use the what he had learned so far in the class about VR in Unity and make a prototype. Working with my friend Megumi Ikeda we decided to create a simple puzzle game where the player would take potions and mix colors together to find the right color! I worked on the design of the scene and how the VR mechanics felt. One thing I really wanted to get right was how it felt to hold and throw a bottle, making sure it felt like it had the right weight and size in the hand.

YEAR

2022

GENRE

VR Puzzle Solving

PLATFORM

Quest 2

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